I think I understand what it means to increase the punch count. Correct me if I'm wrong, but it's like a sport where the number of shots on goal show how aggressive the team is and how little you're on the defense for.
The design currently does count how many punches you throw and how many you land via acceleration disruption analysis (don't quote me on how accurate that name is, but the concept is what I'm going for).
Punches landed/punches thrown is our definition of "accuracy", but I could see how that is very deceiving. I do not see the product being able to distinguish between different body parts...yet.