Control = Punch Stats > Aggression. Joshua v Parker is the greatest example of how to score a fight imo.
I know that punchstats are open to the same human error that regular judges are, but I think that since their range of discernment is limited in it's scope to did a punch from one fighter land or not, they are correspondingly more accurate. The traditional judging criteria is what: effective aggression, landed punches, ring generalship, and defense? This gives too much latitude to the judges and it becomes basically, "So what did you like?" Narrowing things down to one criteria gives them a lot less wiggle room, and clarifies their job. One task is easier to do than four at a time, and since the job is split between two people, punch counters are basically doing 1/8th as much. It's a more manageable work load, and harder to screw up.